Week 9 - Inclusive Design (Notes)
Accessibility and Representation:
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Ways of making games more accessible
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Allow the rebinding of keys
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Colour blindness settings
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Alternative settings for hard of hearing people
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Volume and brightness sliders
 
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Microsoft.com/design
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Inclusive design section
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Toolkit around inclusive design principles
 
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Short clip:
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Inclusive design is about considering the full range of human diversity
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Issues include curb cuts and wheelchair ramps
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Has widened over time
 
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Microsoft's voice to text AI
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Used for language translation and provides real-time subtitles
 
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Inclusivethefilm.com
 
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Kat Holmes video:
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How inclusion shapes design
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Grew up in Oakland, California
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Diversity was always a conversation whilst growing up
 
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Discovered the importance of inclusive design while working with Microsoft
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Previously worked as an engineer designing prosthetics
 
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Inclusion vs Exclusion = To shut in and to shut out
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Long Island Expressway
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Designed by Robert Moses - Architect who was demonstrably racist
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Underpass is 7ft 7inches, which is ever so slightly too low for a public bus, which was the primary mode of transport for African Americans
 
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70% of websites break accessibility laws
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Disability does not = Personal health condition, disability = mismatched human interaction
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Mismatches are the building blocks of exclusion
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Public toilet sensors
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Difficult to use for blind people, people who are dyslexic and cant read the sign, children, people without the motor capabilities to use the sensor
 
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Every day items designed for inclusivity
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Flexible Straws
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Typewriters
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Email
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Xbox adaptive controller
 
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"The end of average" - Todd Rose
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Standard deviation of human bodies (bell curve)
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The middle is not just average, but is instead the perfect human
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Evidence of this still being prevalent in society is clear
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BMI, objects that assume size/ability (right handed school desks)
 
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